Availability: In Stock

Human-Computer Interaction – INTERACT 2023 19th IFIP TC13 International Conference, York, UK, August 28 – September 1, 2023, Proceedings, Part IV

SKU: 9783031422935

Original price was: $99.00.Current price is: $24.99.

Access Human-Computer Interaction – INTERACT 2023 19th IFIP TC13 International Conference, York, UK, August 28 – September 1, 2023, Proceedings, Part IV Now. Discount up to 90%

Categories: ,

Additional information

Full Title

Human-Computer Interaction – INTERACT 2023 19th IFIP TC13 International Conference, York, UK, August 28 – September 1, 2023, Proceedings, Part IV

Author(s)
Edition
ISBN

9783031422935, 9783031422928

Publisher

Springer

Format

PDF and EPUB

Description

The four-volume set LNCS 14442 -14445 constitutes the proceedings of the 19th IFIP TC 13 International Conference on Human-Computer Interaction, INTERACT 2023, held in York, UK, in August/September 2023.  The 71 full papers and 58  short papers included in this book were carefully reviewed and selected from 406 submissions. They were organized in topical sections as follows: 3D Interaction; Accessibility; Accessibility and Aging; Accessibility for Auditory/Hearing Disabilities; Co-Design; Cybersecurity and Trust; Data Physicalisation and Cross-device; Eye-Free, Gesture Interaction and Sign Language; Haptic interaction and Healthcare applications; Self-Monitoring; Human-Robot Interaction; Information Visualization; Information Visualization and 3D Interaction; Interacting with Children; Interaction with Conversational Agents; Methodologies for HCI; Model-Based UI Design and Testing; Montion Sickness, Stress and Risk perception in 3D Environments and Multisensory interaction; VR experiences; Natural Language Processing and AI Explainability; Online Collaboration and Cooperative work; Recommendation Systems and AI Explainability; Social AI; Social and Ubiquitous Computing; Social Media and Digital Learning; Understanding Users and Privacy Issues; User movement and 3D Environments; User Self-Report; User Studies; User Studies, Eye-Tracking, and Physiological Data; Virtual Reality; Virtual Reality and Training; Courses; Industrial Experiences; Interactive Demonstrations; Keynotes; Panels; Posters; and Workshops.