Availability: In Stock

Handbook of Research on Gaming Trends in P-12 Education

SKU: 9781466696303

Original price was: $325.00.Current price is: $24.99.

Access Handbook of Research on Gaming Trends in P-12 Education Now. Discount up to 90%

Additional information

Full Title

Handbook of Research on Gaming Trends in P-12 Education

Author(s)

Donna Russell

Edition
ISBN

9781466696303, 9781466696297, 9781466696310

Publisher

Information Science Reference

Format

PDF and EPUB

Description

Gaming applications are rapidly expanding into the realm of education. Game-based education creates an active and enjoyable learning environment, especially for children and young adults who regularly use gaming for recreational purposes. Due to the evolving nature of education, gaming provides a transformative learning experience for diverse students. The Handbook of Research on Gaming Trends in P-12 Education provides current research intended to aid educators, school administrators, and game developers in teaching today’s youth in a technology-immersive society. This publication melds together gaming for entertainment purposes as well as gaming applied within educational settings with an emphasis on P-12 classrooms. Featuring exhaustive coverage on topics relating to virtual reality, game design, immersive learning, distance learning through 3D environments as well as best practices for gaming implementation in real-world settings, this handbook of research is an essential addition to the reference collection of international academic libraries.

Availability: In Stock

Handbook of Research on Gaming Trends in P-12 Education

SKU: 9781466696310

Original price was: $310.00.Current price is: $24.99.

Access Handbook of Research on Gaming Trends in P-12 Education Now. Discount up to 90%

Additional information

Full Title

Handbook of Research on Gaming Trends in P-12 Education

Author(s)

Donna Russell, James M. Laffey

Edition
ISBN

9781466696310, 9781466696297, 9781466696303

Publisher

Information Science Reference

Format

PDF and EPUB

Description

Gaming applications are rapidly expanding into the realm of education. Game-based education creates an active and enjoyable learning environment, especially for children and young adults who regularly use gaming for recreational purposes. Due to the evolving nature of education, gaming provides a transformative learning experience for diverse students. The Handbook of Research on Gaming Trends in P-12 Education provides current research intended to aid educators, school administrators, and game developers in teaching today’s youth in a technology-immersive society. This publication melds together gaming for entertainment purposes as well as gaming applied within educational settings with an emphasis on P-12 classrooms. Featuring exhaustive coverage on topics relating to virtual reality, game design, immersive learning, distance learning through 3D environments as well as best practices for gaming implementation in real-world settings, this handbook of research is an essential addition to the reference collection of international academic libraries.