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Creating High-Quality Vegetation for Games 1st Edition

SKU: 9781040338704

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Additional information

Full Title

Creating High-Quality Vegetation for Games 1st Edition

Author(s)

Chico Spans

Edition

1st Edition

ISBN

9781040338704, 9781032794808, 9781040338636, 9781003492283, 9781032785646

Publisher

CRC Press

Format

PDF and EPUB

Description

This is a start-to-finish guide on how to build high-quality vegetation for video games. This book gives readers the fundamentals of the craft and the skills needed to confidently create natural environments. Chapters cover everything from planning and gathering references, creating natural-looking ground cover with lots of variety, and building trees procedurally, to setting up a realistic wind shader before combining all assets into a scene in Unreal Engine 5. This book will be of interest to all beginner and aspiring environment and vegetation artists looking to learn how to create high-quality vegetation, as well as more experienced artists looking to hone their craft.