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Classic Game Design: From Pong to Pac-Man with Unity 2nd Edition

SKU: 9781683923862

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Additional information

Full Title

Classic Game Design: From Pong to Pac-Man with Unity 2nd Edition

Author(s)

Franz Lanzinger

Edition

2nd Edition

ISBN

9781683923862

Publisher

Mercury Learning & Information

Format

PDF and EPUB

Description

You too can learn to design and develop
classic arcade video games like Pong, Pac-ManSpace Invaders, and Scramble. Collision
detection, extra lives, power ups, and countless other essential design elements were invented
by the mostly anonymous designers at the early pioneering companies that
produced these great games. In this book you’ll go step by step, using modern,
free software tools such as Unity to create five games in the classic
style, inspired by retro favorites like: Pong, Breakout, Space
Invaders
, Scramble, and Pac-Man. All the source code, art,
and sound sources for the projects are available on the companion files. You’ll
discover the fun of making your own games, putting in your own color graphics,
adjusting the scoring, coding the AI, and creating the sound effects. You’ll
gain a deep understanding of the roots of modern video game design: the classics
of the ’70s and ’80s. 

Features:

  • Uses Unity,
    C#, Blender, GIMP, and Audacity to make five fun classic games
  • 4-color throughout with companion files
    that include source code, art, and full projects (also available for downloading from the publisher by emailing proof of purchase to info@merclearning.com)
  • Includes historical anecdotes direct
    from one of the fabled Atari coin-op programmers
  • Detailed step-by-step instructions,
    dozens of exercises, and rules of classic game design
  • Contains unique insights on
    applying classic game design concepts to modern games.