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    Game Audio Programming 3: Principles and Practices 1st Edition
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    Game Audio Programming 3: Principles and Practices 1st Edition

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    A Practical Guide to SysML
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    A Practical Guide to SysML

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    Game Design Deep Dive: Horror 1st Edition
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    Game Design Deep Dive: Horror 1st Edition

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    Abstract State Machines, Alloy, B, TLA, VDM, and Z 6th International Conference, ABZ 2018, Southampton, UK, June 5–8, 2018, Proceedings
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    Abstract State Machines, Alloy, B, TLA, VDM, and Z 6th International Conference, ABZ 2018, Southampton, UK, June 5–8, 2018, Proceedings

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    Game Dev Stories Interviews About Game Development and Culture Volumes 1 and 2 1st Edition
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    Game Dev Stories Interviews About Game Development and Culture Volumes 1 and 2 1st Edition

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    ACQUISITION OF SOFTWARE ENGINEER…(V14) SWEEP: An Automatic Programming System Based on Genetic Programming and Cultural Algorithms
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    ACQUISITION OF SOFTWARE ENGINEER…(V14) SWEEP: An Automatic Programming System Based on Genetic Programming and Cultural Algorithms

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    Game Development and Simulation with Unreal Technology 2nd Edition
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    Game Development and Simulation with Unreal Technology 2nd Edition

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    ActionScript for Flash MX Pocket Reference 1st Edition
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    ActionScript for Flash MX Pocket Reference 1st Edition

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    Game Development with Construct 2 From Design to Realization
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    Game Development with Construct 2 From Design to Realization

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    ADO.NET in a Nutshell 1st Edition
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    ADO.NET in a Nutshell 1st Edition

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    Game Development Tool Essentials
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    Game Development Tool Essentials

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    Advanced Computer Science and Information Technology Third International Conference, AST 2011, Seoul, Korea, September 27-29, 2011. Proceedings 1st Edition
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    Advanced Computer Science and Information Technology Third International Conference, AST 2011, Seoul, Korea, September 27-29, 2011. Proceedings 1st Edition

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    Game Programming with Unity and C# A Complete Beginner’s Guide 2nd Edition
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    Game Programming with Unity and C# A Complete Beginner’s Guide 2nd Edition

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    AdvancED Game Design with Flash
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    AdvancED Game Design with Flash

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    Games, Design and Play A detailed approach to iterative game design 1st Edition
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    Games, Design and Play A detailed approach to iterative game design 1st Edition

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    Advanced Mac OS X Programming The Big Nerd Ranch Guide 1st Edition
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    Advanced Mac OS X Programming The Big Nerd Ranch Guide 1st Edition

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